<syntaxhighlight lang="c">
struct nod {
int x; int color; struct nod *left; struct nod *p; struct nod *right;
}; typedef struct nod node;
void insertfix(node *z); node* delet(node *); node* treesucc(node *); void deletefix(node *); node* find(node *t,int); node *root,*nil; int preorder(node *t); int inorder(node *t); int x;
node* make()
{
node *a; a = (node *)malloc(sizeof(node)); a->left = nil; a->right = nil; return a;
};
int main() {
node *trav; int n = 0,*a,i; nil = make(); nil->x = 0; nil->color = 1; root = make(); printf("Enter the root: "); scanf("%d",&root->x); root->p = nil; root->color = 1; inorder(root); printf("Enter numbers\n-1 to stop\n"); for(;;) {
scanf("%d",&n); if(n == -1) break; trav = root; for(;;) { if(n < trav->x && trav->left != nil) trav=trav->left; if(n > trav->x && trav->right != nil) trav = trav->right; if(n == trav->x) { printf("\nThis is not insertable "); break; } if(trav->left == nil && n < trav->x) { trav->left = make(); trav->left->x = n; trav->left->p = trav; trav->left->color = 0; insertfix(trav->left); x = 0; inorder(root); break; } if(trav->right == nil && n > trav->x) { trav->right = make(); trav->right->x = n; trav->right->p = trav; trav->right->color = 0; insertfix(trav->right); x = 0; inorder(root); break; } }
} printf("Enter the numbers to delete: \n0 to stop: "); while(1) {
scanf("%d",&n); if(n == 0) break; if((trav=find(root,n)) != nil) delet(trav); else { printf("Entered element not in tree\n"); continue; } x = 0; printf("Deleted!!!\n"); inorder(root);
}
}
node* find(node *t,int x) {
int flag = 1; node *temp; if(t != nil) {
temp = find(t->left,x); if(temp != nil) return temp; if(t->x == x) return t; temp = find(t->right,x); if(temp != nil) return temp;
} return nil;
}
int inorder(node *t) {
if(t != nil) {
inorder(t->left); printf("%d \t",t->x); inorder(t->right);
}
}
void leftrotate(node *x) {
node* y = x->right; x->right = y->left; y->left->p = x; y->p = x->p; if(x->p == nil)
root = y;
else if(x == x->p->left)
x->p->left = y;
else
x->p->right = y;
y->left = x; x->p = y;
}
void rightrotate(node *x) {
node* y = x->left; x->left = y->right; y->right->p = x; y->p = x->p; if(x->p == nil)
root = y;
else if(x == x->p->right)
x->p->right = y;
else
x->p->left = y;
y->right = x; x->p = y;
}
void insertfix(node *z) {
node* y; while(z->p->color == 0 && z != nil) {
if(z->p == z->p->p->left) { y = z->p->p->right; if(y->color == 0 && y != nil) { z->p->color = 1; y->color = 1; z->p->p->color = 0; z = z->p->p; } else { if(z == z->p->right) { z = z->p; leftrotate(z); } if(z != root && z->p != root) { z->p->color = 1; z->p->p->color = 0; rightrotate(z->p->p); } } } else { y = z->p->p->left; if(y->color == 0) { z->p->color = 1; y->color = 1; z->p->p->color = 0; z = z->p->p; } else { if(z == z->p->left) { z = z->p; rightrotate(z); } if(z != root && z->p != root) { z->p->color = 1; z->p->p->color = 0; leftrotate(z->p->p); } } }
} root->color = 1; nil->color = 1;
}
node* delet(node *z) {
node *y,*x; if(z->left == nil || z->right == nil)
y = z;
else
y = treesucc(z);
if(y->left != nil || y->right != nil) {
if(y->left != nil) x = y->left; else x = y->right;
} else x = nil;
x->p = y->p;
if(y->p == nil)
root = x;
else if(y == y->p->left)
y->p->left = x;
else
y->p->right = x;
if(y != z)
z->x = y->x;
if(y->color == 1 && x != nil)
deletefix(x);
return y;
}
node* treesucc(node *z) {
node *t = z->right; while(t->left != nil)
t = t->left;
return t;
}
void deletefix(node *x) {
node *w; while(x! = root && x->color == 1) {
if(x == x->p->left) { w = x->p->right; if(w->color == 0) { w->color = 1; leftrotate(x->p); w = x->p->right; } if(w != nil && w->left->color == 1 && w->right->color == 1) { w->color = 0; x = x->p; } else { if(w != nil && w->right->color == 1) { w->left->color = 1; w->color = 0; rightrotate(w); w = x->p->right; inorder(root); } w->color = x->p->color; x->p->color = 1; if(w != nil) w->right->color = 1; leftrotate(x->p); x = root; } } else { w = x->p->left; if(w->color == 0) { w->color = 1; rightrotate(x->p); w = x->p->left; } if(w != nil && w->right->color == 1 && w->left->color == 1) { w->color = 0; x = x->p; } else { if(w != nil && w->left->color == 1) { w->right->color = 1; w->color = 0; leftrotate(w); w = x->p->left; } w->color = x->p->color; x->p->color = 1; if(w != nil) w->left->color = 1; rightrotate(x->p); x = root; } } x->color = 1;
}
}
</syntaxhighlight>
<syntaxhighlight lang="c">
struct nod {
int x; int color; struct nod *left; struct nod *p; struct nod *right;
}; typedef struct nod node;
void insertfix(node *z); node* delet(node *); node* treesucc(node *); void deletefix(node *); node* find(node *t,int); node *root,*nil; int preorder(node *t); int inorder(node *t); int x;
node* make()
{
node *a; a = (node *)malloc(sizeof(node)); a->left = nil; a->right = nil; return a;
};
int main() {
node *trav; int n = 0,*a,i; nil = make(); nil->x = 0; nil->color = 1; root = make(); printf("Enter the root: "); scanf("%d",&root->x); root->p = nil; root->color = 1; inorder(root); printf("Enter numbers\n-1 to stop\n"); for(;;) {
scanf("%d",&n); if(n == -1) break; trav = root; for(;;) { if(n < trav->x && trav->left != nil) trav=trav->left; if(n > trav->x && trav->right != nil) trav = trav->right; if(n == trav->x) { printf("\nThis is not insertable "); break; } if(trav->left == nil && n < trav->x) { trav->left = make(); trav->left->x = n; trav->left->p = trav; trav->left->color = 0; insertfix(trav->left); x = 0; inorder(root); break; } if(trav->right == nil && n > trav->x) { trav->right = make(); trav->right->x = n; trav->right->p = trav; trav->right->color = 0; insertfix(trav->right); x = 0; inorder(root); break; } }
} printf("Enter the numbers to delete: \n0 to stop: "); while(1) {
scanf("%d",&n); if(n == 0) break; if((trav=find(root,n)) != nil) delet(trav); else { printf("Entered element not in tree\n"); continue; } x = 0; printf("Deleted!!!\n"); inorder(root);
}
}
node* find(node *t,int x) {
int flag = 1; node *temp; if(t != nil) {
temp = find(t->left,x); if(temp != nil) return temp; if(t->x == x) return t; temp = find(t->right,x); if(temp != nil) return temp;
} return nil;
}
int inorder(node *t) {
if(t != nil) {
inorder(t->left); printf("%d \t",t->x); inorder(t->right);
}
}
void leftrotate(node *x) {
node* y = x->right; x->right = y->left; y->left->p = x; y->p = x->p; if(x->p == nil)
root = y;
else if(x == x->p->left)
x->p->left = y;
else
x->p->right = y;
y->left = x; x->p = y;
}
void rightrotate(node *x) {
node* y = x->left; x->left = y->right; y->right->p = x; y->p = x->p; if(x->p == nil)
root = y;
else if(x == x->p->right)
x->p->right = y;
else
x->p->left = y;
y->right = x; x->p = y;
}
void insertfix(node *z) {
node* y; while(z->p->color == 0 && z != nil) {
if(z->p == z->p->p->left) { y = z->p->p->right; if(y->color == 0 && y != nil) { z->p->color = 1; y->color = 1; z->p->p->color = 0; z = z->p->p; } else { if(z == z->p->right) { z = z->p; leftrotate(z); } if(z != root && z->p != root) { z->p->color = 1; z->p->p->color = 0; rightrotate(z->p->p); } } } else { y = z->p->p->left; if(y->color == 0) { z->p->color = 1; y->color = 1; z->p->p->color = 0; z = z->p->p; } else { if(z == z->p->left) { z = z->p; rightrotate(z); } if(z != root && z->p != root) { z->p->color = 1; z->p->p->color = 0; leftrotate(z->p->p); } } }
} root->color = 1; nil->color = 1;
}
node* delet(node *z) {
node *y,*x; if(z->left == nil || z->right == nil)
y = z;
else
y = treesucc(z);
if(y->left != nil || y->right != nil) {
if(y->left != nil) x = y->left; else x = y->right;
} else x = nil;
x->p = y->p;
if(y->p == nil)
root = x;
else if(y == y->p->left)
y->p->left = x;
else
y->p->right = x;
if(y != z)
z->x = y->x;
if(y->color == 1 && x != nil)
deletefix(x);
return y;
}
node* treesucc(node *z) {
node *t = z->right; while(t->left != nil)
t = t->left;
return t;
}
void deletefix(node *x) {
node *w; while(x! = root && x->color == 1) {
if(x == x->p->left) { w = x->p->right; if(w->color == 0) { w->color = 1; leftrotate(x->p); w = x->p->right; } if(w != nil && w->left->color == 1 && w->right->color == 1) { w->color = 0; x = x->p; } else { if(w != nil && w->right->color == 1) { w->left->color = 1; w->color = 0; rightrotate(w); w = x->p->right; inorder(root); } w->color = x->p->color; x->p->color = 1; if(w != nil) w->right->color = 1; leftrotate(x->p); x = root; } } else { w = x->p->left; if(w->color == 0) { w->color = 1; rightrotate(x->p); w = x->p->left; } if(w != nil && w->right->color == 1 && w->left->color == 1) { w->color = 0; x = x->p; } else { if(w != nil && w->left->color == 1) { w->right->color = 1; w->color = 0; leftrotate(w); w = x->p->left; } w->color = x->p->color; x->p->color = 1; if(w != nil) w->left->color = 1; rightrotate(x->p); x = root; } } x->color = 1;
}
}
</syntaxhighlight>